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Pondering the Orb

Small project I did in blender within six to seven hours. Was supposed to be a change of pace from doing models for games, where there is a strong focus on in engine performance.

In the end it turned out to be an interesting study in how to fake caustics and glass shaders in general.

FINAL

FINAL

RAW output with LUT

RAW output with LUT

WIP GIF

WIP GIF