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Cultist Stylised

This was a commission, that sadly didn't end up being used in the final project.
I was tasked with modeling, texturing, rigging and animating a cute character from concept art.
For the purposes of posting the character on my portfolio I utilised various marketplace assets to stage a small sequence in Unreal.
Had a lot of fun making this little guy.

In Engine Screenshots

In Engine Screenshots

Substance Painter Viewport Screenshots

Substance Painter Viewport Screenshots

Rig

Rig

Rig Overlay

Rig Overlay

Topology

Topology